Riot Just Revealed a New Map With Walls That Fall Down and Never Come Back Up
Summit drops June 24 with a mechanic nobody's had to think about before: walls that permanently collapse mid-round and reshape the map for the rest of it.
Right after crowning Masters London champions, Riot immediately went "anyway, here's an entire new map." Summit is coming June 24 with Act 4, and I've been thinking about it since the reveal trailer dropped.
The Wall Mechanic
This is the whole thing. Summit has three droppable walls, one each on A Site, B Site, and mid. Any player can trigger one, and when it falls, it stays down. The rest of that round, the sightline or route it was blocking is just gone. Can't shoot through it, can't raise it back up, can't undo it.
That's a completely new category of decision. You're not throwing utility that resets next round. You're permanently reshaping the map for whoever is left alive. A team losing a site hold can drop a wall to cut off a rotation. An attacker can seal off a flank to isolate a duel. The implications of getting it wrong are permanent.
The Setting
Lore heads are going to be all over this one. Summit is built in a Radiant training academy in the mountains of China, and it's specifically the monastery where Sage trained before joining Valorant. There's a whole trailer breaking down the references if that's your thing.
Competitive Gets Training Wheels
Riot is cutting RR losses on Summit by 50% for the first two weeks in Competitive. Smart call honestly. The last thing anyone needs is to lose 30 RR because they dropped the wrong wall in a clutch situation on day one of a map they've never played.
Two days until it's live. The wall meta starts Wednesday.